Minimum Qualifications:
• Bachelor's degree in Engineering, Information Systems, Computer Science, or related field.
In this role, you will:
· Design and develop profiling, performance analysis, and debugging tools features.
· Collaborate with GPU hardware and software teams on performance validation and analysis.
· Debug issues, optimize for the user experience, and work with the developer ecosystem, partners, and OEMs.
· Shape how developers optimize for the Snapdragon Adreno GPU and gain insight into next generation GPU hardware design.
The ideal candidate will meet two or more qualifications:
· 3+ years of professional experience
· Extensive programming knowledge in C/C++
· Strong knowledge of GPU hardware and graphics concepts
· Demonstrated ability to deliver software features and products while ensuring the highest standards of quality and innovation
One or more of the following qualifications is a plus:
· Experience developing graphics applications with Vulkan, DirectX, Metal, OpenGL, WebGL or graphics development through Unity, Unreal Engine, Godot or a comparable graphics or game engine
· Experience developing GPU computing applications with OpenCL, CUDA, SYCL etc.
· Experience debugging, optimizing, profiling, and tuning real-time graphics and/or compute applications
· Experience with game engines, graphics frameworks, or general computing frameworks leveraging the GPU
· Knowledge of recent graphics trends, especially ray tracing and emerging capabilities such as mesh shading and workgraphs
· Familiarity with Graphics Profilers and Debuggers such as Nsight, PIX, GPA, RenderDoc, Radeon Profilers, GfxReconstruct